![]() You're also forgetting some key ones, which is rather crucial for cutscenes that DON'T focus on the hero. This is how your "Action" event should look like. Who knows, it might make your cutscene awesomer. Feel free to play around with other commands. (Keep in mind 10 = 1 second in the command.) There are many more commands crucial for a cutscene, but these are the ones that you need right now. You may need to play around with this while making your cutscene. 7 This command allows your cutscene to run smoothly. It adds "life" to your characters and to your cutscene. This makes the event you've chosen to move into certain directions. 6 This command, in my opinion, is crucial for a cutscene. You can use this if your cutscene is set on a battlefield. 5 This command is very useful if you want to display magic or attacks. 4 This command allows your cutscene to be set in the rain, snow, sandstorm, or fog. Pan Screen - This command moves the "Camera" into your directions without moving the protagonist. ![]() Very useful if your cutscene involves a meteor crashing or a ship being attacked. Shake Screen - This command shakes your screen as if a earthquake is occurring ingame. You can use this for thunder or any other special effect. Flash Screen - This command flashes a specific color in your screen. ![]() For example, if you raised the Green, the screen's tint will be dominated with green. ![]() 3 Tint Screen - This makes your screen tint. 1 and 2 is very obvious and I think you know what it does at this point of your RM life.
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